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How To Make Apps For Windows 8

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License

This tutorial is licensed under CC Past 4.0. Delight refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

Creating a game for Windows 8 is easy with Construct 2. If y'all oasis't already, download the Free edition and become going with the Beginner's guide!

Note: consider publishing a Universal store app, which also supports Windows Phone 8.i+! Find out more past reading How to export Windows Shop apps. The remainder of this tutorial will encompass Windows 8.0/8.i only, without telephone support.

Setup

You'll need Windows 8.0 or 8.1. You then demand to install Visual Studio 2012 Limited for Windows if you plan to brand a Windows 8.0 app, or Visual Studio 2013 Express for Windows if you plan to brand a Windows 8.one app. Both are gratuitous downloads and can exist found on the Visual Studio downloads site.

We recommend exporting for Windows 8.i - it's the latest update, is available for free to Windows 8.0 users, and uses IE11 instead of IE10 every bit the browser engine which adds new features like WebGL support.

Development

Y'all'll demand to add together touch controls. Run across this tutorial on touch controls for assistance on that.

Different devices take different size screens. See supporting multiple screen sizes.

Y'all can add the Windows 8 object to your project to take integrate with Windows eight specific features like in-app purchases.

Exporting from Construct 2

First, ensure your projection has the right Name, Description and Writer properties set, since these will be used in the exported app.

In the Export Projection dialog, choose Export for Windows 8 and follow the next steps as y'all would for exporting an ordinary projection. You lot'll as well have the choice to cull between exporting a Windows 8.0 app (using Visual Studio 2012) or a Windows 8.1 app (using Visual Studio 2013).

In the export directory you lot will find a Visual Studio projection. Note there are three image files for the app icons, app-logo.png, app-smalllogo.png and app-storelogo.png. You should supersede these with your ain images just keep them exactly the aforementioned dimensions.

The main project file has the extension .sln (solution). Double-click it and Visual Studio should open it.

Testing from Visual Studio

If you've not used Visual Studio before, it'southward a circuitous and sophisticated tool for awarding development. However, you lot just need to use a small number of commands to configure and test your app. Find the "Solution Explorer" bar which lists all the files in the project.

Double-click parcel.appxmanifest. This file contains all the settings for your app. At that place is ane matter y'all need to gear up upward considering Construct 2 can't export it for you, which is the publisher certificate for your app. Click the Packaging tab, which probably has a red X by it because the document is not set.

At present click Choose Certificate.... In the dialog that opens, click the dropdown and select Create test certificate....

A dialog appears with your Publisher ID and a password entry. Don't enter a password - exit information technology blank and hit OK. Click OK on the Choose Certificate dialog as well, and yous should now have a document set (mine appeared equally CN=Ashley). If you've washed this correctly the red X should take disappeared too.

Test certificates only allow you to test your app. When publishing to the Windows 8 App Shop, y'all'll need a different certificate to publish your app.

Now yous tin launch your app past pressing F5. Visual Studio will build it and launch it as a Windows Store app, which uses the Cyberspace Explorer 10 browsing engine on Windows 8.0 or Internet Explorer 11 on Windows 8.1. This allows yous to exam everything is working in the new browser and Os. You can as well try tweaking the settings in bundle.appxmanifest, which include options like orientation lock and other tile images.

Publishing

To submit to the Windows Store, showtime following the steps from this URL:

https://appdev.microsoft.com/StorePortals/

Yous may need to pay a fee to open a new Microsoft Developer business relationship. The website will take you through all the necessary steps and provide the publishing dashboard from where y'all can publish apps to the Store.

You lot may as well be interested in Henry Hoffman's tutorial on how to add in-app purchases to Windows 8 games.

Other options

Run into also:

How to make a Windows Phone eight app

How to make Android games

How to make iPhone and iPad games

How to make an iOS web app

Publishing and promoting your Construct 2 game

Source: https://www.construct.net/en/tutorials/windows-app-140

Posted by: morrisonwastoponcen.blogspot.com

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